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VR experimental sketches

These sketches were done in Masterpiece VR and Medium 2.0 to test quick-sketch and render workflows.

The two angles on the "Dreams Dudes" were my attempt to try and replicate the look of the planar faces sculpted by Kareem Ettouney in Media Molecule's Dreams. I found the whole process very successful. The two side characters were sculpted in Masterpiece VR and the middle man was sculpted in Medium 2.0 to compare stroke blending and detailing between the two packages.

The KOM was an attempt to visualize the king's taveling suit as fast as possible in VR. This was a super quick messy sketch in Masterpiece VR.

Everything rendered in Marmoset Toolbag 3.04 realtime.